I have been asked to produce a 40-acre-fruit-tree cultivation aerial, with specific detail to show fruits on the trees. I am having memory trouble and cannot produce render images on my 110-tree scene, which I had also scaled down by 0.1, just in case sizing it down, helped. I should also say that my trees have fruit groups on them (max objects placed on to mr proxy trees).
I use WIN7 ULT 64bit, Max 2012 for 64 bit, 700GB capacity, 8 processors i7 CPU 2,67Hz each, 4GB (RAM) memory, GeForce 9800GT 2815MB.
Mr proxies sized down my file to half (from 40.000kb to 20.000kb). However, 3ds max keeps messaging that renders are cancelled due to insufficient memory. There are no lights on the scene except for two suns, all materials are from autodesk library (no more than 8 in total, grass being the most elaborate of all).
Render info: output size 1753*1240, enable proxy system, downscale map to eighth its original size, use proxy only if the original map's largest dimension is greater than 256 pixels, render with proxies (high performance, low memory), page large images to disk, compute advance lighting when required, samples per pixel min:1/4, max:4, scanline: off, ray tracing: enable (no autovolume), BSP2.
What more can I do?
Thank you for your time.