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Strange artefacts in shadow passes


maxmontana
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Hi there,

 

I face annoying artefacts in the shadow passes (Vray shadows, Vray matte shadow) of my actual project. The beauty pass and all other passes are fine.

This happens only on the interior renderings, where we work on an Non LWF Workflow (Reinhard color mapping)

In the exteriors, where we work on LWF, we do not face this problems. Can the problem be connected with the Color mapping?

 

Attached you find the passes and the rendersettings.

We work with 3ds Max 2016 / Vray 3.50.04

 

ThanksRender Settings_02.JPG

VRayShadows_Artefakte.jpg

VRayMatteShadow_Artefakte.jpg

Render Settings_01.JPG

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Thanks for your reply,

​​​​​​​

The solution for this problem is: Changing from adaptive lights to full lights evaluation produced correct results.

@ Franciso: The images show the finally rendered passes. The correct passes show homogene results, as these passes should look like.

 

Best Regards,

Max

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