Hi all-
I am new to this forum and pretty new to 3DS Max, though I've been trying pretty hard to get myself up to speed.
I do Design Visualization in an architectural firm and am trying to teach myself 3DS Max, a daunting task to say the least.
I use 3DS Max 2008 with Mental Ray and have had pretty good luck using the daylight system for my exterior images. One of the issues I have run into however is trying to get a realistic clouds while using the daylight system. I have tried creating physical clouds using atmospheric apparatus helpers using the fire effect and the fog effect but inevitably the clouds come out black...they work great without the daylight system, but I'm partial to this system and would like to keep using it. I'm not against using a dome if I have to but again I have had difficulty figuring out how to get the dome to work with the daylight system.
I thought HDRI's would possibly be the answer but I am again running into issues where the sky looks great but I loose all shadows and depth to my image. I have to crank up the brightness in my environment just to see the building at all.
I have been struggling to find good tutorials on hdri's and image based lighting that deal with mental ray specifically and the daylight system.
Basically, if anyone can help me figure out how to get clouds in my daylight system it would be Soooooo appreciated!
I think the answer is in Image Based Lighting with HDRI's, but I'm open to all ideas.
Thanks for your help on this-
Brad S