Hello,
I'm using the Maxwell Render Plugin for Solidworks, pretty new with it and trying my best learning through tutorials. Anyway, I can't find a solution to that problem I have: Why does the mapping of the texture changes (as you can see in the attached picture) between the flat surface and the rounded surface? The Two surfaces belong to the same component which the material was applied to.
How can I change it?
I would deeply appreciate your help.
Thanks.