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Found 2 results

  1. Hi, I'm having this weird GI light particles (red bracket in the picture) in my rendering, it doesn't have lighting near the object. I've checking on my render elements, it only happen on my VRayGlobalIllumination element. Not happen to VRayLighting nor VRayReflection. not sure issit because of caustic, because I'm not familiar with the caustic settings... can anyone help please?
  2. Does anyone know why this happens and how can it be avoided/fixed? if you see the pics there's something weird with render mesh. I checked the geometry and everything is where it is supposed to be. this is 3ds max 2013. first one is a rendered image, second is screen capture.
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