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  1. Hi all, I currently putting together a 3d animation for an auditorium in Nigeria. The client has asked if I could populate the animation with some people and has also asked that I show black people. Now I don't normally add people to my animations as I think they generally spoil it. I used archvision RPCs where I used to work and they where ok I guess. I am a startup business so I cannot afford to spend a lot on getting these resources. I am finding that a lot of the 2d people packs you can buy have predominantly white folks in them. Does anyone know of a company that sells people packs based on ethnic groups. What is the current thoughts on using random people in picture from the web. I don't want to use people without permission as I have no control of where the images will be seen. Any help would be appreciated. Cheers, Paul
  2. Here at our office, we have been using RPC for entourage for quite some time, just as many of you have. We upgraded last year to VRay for our production renderer and have fully integrated it into (if not rebuilt around it) our pipeline. We would always end up using the RPC shadow light plug-in to create the shadows for all of our RPC items. Once we upgraded to VRay however, we were struck with a problem. The shadow light would not create the shadow map (.jpg) using VRay. After messing around with it more, we were able to figure out a workaround for this. By using the scanline renderer and a standard 3ds light, we could create the image, and then work it back into our VRay based file, and create our final image, which would then include all the shadows for our content. This was all done in Max 8 and now 9. We are now looking to upgrade to 2009, and the latest RPC plug-ins. However, we are unsure as to whether or not this is possible anymore. On RPC's own site, it specifically states that it is NOT compatible with most 3rd party rendering engines, including Mentalray. We contacted Archvision, and were told that the shadow light not only will not work in any fashion with '09, but it has apparently never been able to be used with a 3rd party renderer. Obviously we found this odd, since we had been doing it for just over a year. So my question is this... have any of you been able to use the RPC shadow light plug-in (in any way shape or form), in a 3rd party renderer, to create shadow maps (OR use the scanline created maps)? DR
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