Studio/Institution: Pure3d Visualizations Germany - digital essences Client: WELTEC Biopower Genre: Landscaping Software: 3ds max, Maxwell Render, Photoshop Website: http://pure3d.de Description:
I worked on very nice and interesting project during the last days/weeks. I hope it fits in here because it's not very arch-viz'ish like most of the work here.
A further client from renewable energy sector who is specialized in production of biogas facilities asked me to visualize the production cycle from biomass to heat and gas in a realistic aerial rendering. Mostly this kind of technical stuff is beeing done with shematic views and visually not appealing. We decided to do a center element agricultural building with the fermentation units in Corporate design (blue). Some of the elements were done by me in a further job by designing 3D Interfaces for the control units the company delivers too (also rendered in Maxwell).
For the vegetation I used Maxwell proxies heavily of course and used ForestPack Scatter to distribute the proxies around.
This is the rendering without textboxes which the client will do by himself. The source image was 5000px so lots of the small details of the gas production could be seen.
Technical I was not sure how to post-edit an aerial rendering. I studied photos on google but they are looking all differently. In some the vegetation was very saturated in others a blur look was visible.
So I would appreciate comments and advise for aerial photography and post-editing.