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Found 2 results

  1. Hi all I am in the process of recreating an underground scene and have noticed that there is a blotchy effect on all of the materials (image attached) DO any of you guys have any suggestions as to why this is happening. Thanks
  2. I've had this problem on a few visuals produced recently. Mainly where there isn't enough light getting to the ceiling or dark areas of the room. I usually set the Irradiance Map to default 'High' and 'Best' and the Light Cache to around 1200-2000. Adaptive DMC is on 1 and 7 with a Clr Thresh of 0.001... What's the obvious setting that is going to clear this mess up?
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