A project requires a flythrough of a static image. Using standard camera mapping (WSM Modifiers) and fairly simple geometry I was able to create this short animation:
The goal however is to allow for greater movement within the image (to see below hilltops) requiring Photoshop painting/cloning of imagery which does not exist.
How can I maintain existing maps/alphas whilst unwrapping or RTT for additional textures.
This is turing into a real headache, any ideas would be appreciated.