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  1. I just posted a new tutorial to my blog about modeling geometry with reveals using 3dsMax and AutoCad. Specifically it references the use of the Bpoly Command in AutoCad paired with the Bevel Modifier in 3dsMax. http://www.renderededge.com/2011/03/modeling-tile-geometry-using-bpoly-in.html Enjoy! As always CnC welcome.
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