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Found 2 results

  1. Hi all, At work a lot of people work in sketchup and then I import their models into 3ds max... The way i have been doing it is to explode all of the components and groups, so that objects come in on a by layer basis (one for each material) rather than one mesh per component (resulting in 1000s of meshes which max cant handle. The trouble is with massive models the exploding process takes forever/crashes. Does anyone know of a better way to get objects into max separated by layer? Thanks Troy
  2. Hi guys, I've run into a little bit of a problem. I've got a dwg that for some reason I cannot get Autocad to open, but I can however get it to import into Max 2009 fine. The problem that I have is, everything is blocked together and I cant extract any of the compents within the vizblock and since the file cant be opened in autocad, explode the block that way. Short of collapsing the file to an editible spline and manually separating everything I'm not sure of an easy way to go about doing this. Does anyone know of a method in max to 'explode' a block via max itself or via script ?
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