Hey,
I have Adobe Flash cs3 pro available to me through work, and I'm trying to achieve a particular flash effect and am hoping someone here can help.
Components:
main.jpg - an 800x600 .JPG file that will be the 'main' image
mask.jpg - a black-and-white image 800x600, made in photoshop
NewArea_01.jpg - an 800x600 .JPG that will show parts of itself thru the mask when a button is click
NewArea_02.jpg - an 800x600 .JPG that will show parts of itself thru the mask when a button is click
NewArea_03.jpg - an 800x600 .JPG that will show parts of itself thru the mask when a button is click
NewArea_04.jpg - an 800x600 .JPG that will show parts of itself thru the mask when a button is click
Goal:
I want to take 1 JPG (800x600 in size) and have irregularly shaped mask that will show pieces of different images (NewArea_xx.jpg) over/on top of the original (main) .JPG
Button 1 will load NewArea_01.jpg into the irregularly shaped area of the main .JPG
Button 2 will load NewArea_02.jpg into the irregularly shaped area of the main .JPG
Button 3 will load NewArea_03.jpg into the irregularly shaped area of the main .JPG
Button 4 will load NewArea_04.jpg into the irregularly shaped area of the main .JPG
I will need to change the components from time to time (i.e. new main .JPG, a different mask altogether, and different NewArea_xx.jpg files), and it would be great if the 4 areas were just external files that I could just replace the physical file itself rather than dink around with modifying script.
The Mask - it would be great if this was a black-and-white image that I create in Photoshop and load into the Flash script.
The Mask won't be animated - it'll just sit there.
The NewArea_xx.jpg will be controlled by the user/viewer, by clicking one of the buttons. So, if I click Button 1, NewArea_01.jpg loads into the mask. If I click Button 2, NewArea_02.jpg loads into the mask.
I hope this makes sense.
I'd be willing to pay (I don't have a whole lot of spare $$$) or swap services/favours (web hosting, 3ds mentor/tutors, etc).
Thanks...