I am wondering if there is a good work flow that will allow me to use my sketchup models that I make at work and insert them into a video game, most likely a first person shooter. I like to play video games on my free time and would love to be able to play in some of these buildings that I create at work. I'm aware of the implications of playing a first person shooter in one of our client's buildings and I don't want to discuss this aspect of it, although it is very interesting.
Here's what I have tried so far: Sketchup has a plugin that will export to a format used in Hammer, which is a modeling program that comes with Valve. With Hammer, you can make maps and such that you can play Valve games in; such as CounterStrike, Portal, Left 4 Dead, and more. The problem with this is that in order to import a sketchup model into Hammer, everything needs to be divided up into simple 3d masses with no concave faces and all these objects need to be separate groups. This means I have to remodel everything, which defeats the purpose of being able to take an already made model into a video game.
I was wondering if anyone has tried this before, and what was the outcome.