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Found 2 results

  1. I kind of used the settings in the link to render my animation faster: https://www.youtube.com/watch?v=WLyDQ-UhekA First bounces: Irradiance map and second: Light cache. Half of the frames of the animation looks like someone poured coffe over it. I used the approximate directions of the link before and it worked on another animation project.
  2. I have met with these weird situation before when using irradiance map and the only solution i have is turn primary bounces to brute force which works flawlesly. Anyone has any ideas when these artifacts appear? The scene is lit with vray sun and sky and the material is a simple gray. Even when i crank up im values the problem persists. any ideas?
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