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  1. Hi, wondered if anyone can shed any light on my problem. Which is a bit ironic as it seems to be some kind of irradience light cache problem. These are my settings adaptive dmc set to 1/6 irrmap hsph 50 interp 20 set to use camera path light cache 1500 sample size 0.1cm noise threshold 0.01 with 0.8 adaptive amount it's all real world scale, I've done a incremental add to map every 5th frame the animation is 3000 frames long, I'm still getting the strange blotches everywhere, the scene is lit with a vray sun, ies lights and vray lights, they are all vray materials. If anyone can help I'll be very grateful indeed.
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