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Found 3 results

  1. With midlines to create a large area of road network,you try RoadNetwork . RoadNetwork is a tool for creating city-level road networks. It 's easy to use ,fast and powerful,can help you strike a balance between details and efficency in your terrain modeling https://youtu.be/axK2lwOO_UM?si=CEhcln0NcPprJHlk
  2. Hi everyone, I've been playing around with some difference scattering techniques (I still have a ways to go) but I wanted to see what you all thought. I'm working on some landscape scenes and am using high poly plant models as well as vray fur - what workflows seem to work the best, fastest? Would love to hear some different viewpoints The main ways I have seen thus far: - Partical Flow - Compound Object Scatter - Multiscatter (icube) - Scatter plugin (SiNi) - Forest Pack (itoo)
  3. Studio/Institution: interGraphics C&A (Pvt) Ltd. Client: internal Genre: Landscaping Software: 3ds MAX , V-ray Website: http://www.intergraphics.com.pk Description: Landscaping
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