I run into a lot of situations where being able to bend a linear light would be a HUGE help. -Mostly when trying to put cove lighting in a curved soffit.
Right now, I setup a bunch of short linear lights and rotate them around the curves, but the results are not up to par with the rest.
I've tried using the LightMesh script, but it's a bit of a pain and I was hoping there is a better method out there.
So how do you guys deal with abnormal cove lighting?
EDIT: forgot to mention -*without* using final gather I'm looking for an alternative to depending on FG and glowing materials for this effect.