Hey everybody. First post here, but a quick question:
I have some materials I created using diffuse, bump, displacement maps, and I scaled the tiles using the coordinate in the diffuse map coordinate rollout. Does this link between the other maps for this material?
I am aware of the UVW modifier, but it seemed like more trouble to apply this to every material versus what I thought would be a one time adjustment in the material itself.
Can someone please explain the coordinate rollout, and if it does not link between a material's maps, what is the better method? I have a brick material that I would like to define the scale globally for multiple objects in my scene. Thank you!