Hi guys, i have a little issue with Vray Translucency, I'm trying to create a cool water shader, like tropical water, using transluceny represent the color depth from that kind of water. The problem is that i can't find any kind of subdivs for translucency, and the water effects gets very noisy. I tryed raising the refraction subdivs, but it has no effect on it. Here's a screen of the render test and the shader's option.