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Found 9 results

  1. I have long compiling time when I'm using a simple plane with a VrayDisplacementMod on it and a PhoenixFDoceanTexas displacement-texture (tangent mode). The compiling takes about 1min30sec for every frame (because the animation of displacement with the PhoenixFDoceanTex). - Is there any method to use and calculate only the surface the camera can see (like you have the option in iToo soft with vegetation)? - Or maybe other idea's to cut this time to it's minimum? PC stats: - double Xeon E52680 V4 2.4GHz - 64GB Ram - Windows 10
  2. Dear artist Friends! Is it possible to make the ground plane to look like a sea/ocean in Maxwell Studio? I am designing a Island and trying to make a realistic sea/ocean around the Island I did try to do this with the Extension Maxwell Sea - But don't know if it works on the ground plane? Any Suggestion is appreciated! /Moe
  3. Hey folks, I am trying to recreate a scene similar to THIS. I want to get the look of light shinning through in multiple area like that image. My scene has vrayenvironmentalfog and water setup. I tried using a vray light with a b/w image but it doesn't look anything like that. Is this the right path and how would you attempt at animate something like this? Appreciate any help.
  4. Studio/Institution: Student - HEAJ (Belgium) Genre: Landscaping Software: 3dsmax, v-ray, photoshop, mari Description: Hi everyone, I am a student in CG. I actually never post any of my work online; and since I'm about to finish as a student I thought i was important to show something.. So here it is, a view I am actually working on! I really like England, and I picked Cardiff as my first work about this country. It is Penarth Pier. Feel free to add any coment! Stay tuned, Fred.
  5. Studio/Institution: Realistic 3D Rendering Client: some hotel Genre: Commercial Interior Software: 3d max, VRay, Photoshop Website: http://realistic3drendering.com/ Description: Balcony ocean view of a condo. Thanks.
  6. Studio/Institution: design international Client: aksal groupe Genre: Other Software: 3d Max V-ray Photoshop Website: http://www.gonzaloprades.com Description: Hi all, here you are a view of one of my last visualisations. The concept was to bring the ocean that is visible inside the office, the result is quite futuristic and effective. Any comments welcome. Gonzalo
  7. Studio/Institution: DIA Genre: Residential Interior Software: 3dsmax 2009,vray,multiscatter,ae Description: Hi! My latest work that i did for the Hover challange at www.ronenbekerman.com. You can follow my thread here. http://www.ronenbekerman.com/forums/hover-challenge-submissions/449-micael-dillner-dia.html I had alot of fun designing this house . Hope you like it. /DIA
  8. Studio/Institution: RTviz Genre: Commercial Exterior Software: autocad, max 2010, mental ray and photoshop Description: our first post. modeled in autocad and 3dsmax, render by mental ray and some post production in photoshop.
  9. Hello all, It has been a real long time since my last post. I wanted to share with the cgarchitect community, my last piece that I created. This is for a competition that I entered over on Vizdepot.com. The challenge was called "Wish you were here". Basically had to create an images that made you want to be at this destination. I was hoping to convey that. Created in SketchUp, 3DMAX2009, rendered with Mental Ray, and post production work was completed with Photoshop. Please let me know what you think. Thanks for viewing!
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