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  1. Hi Everyone, I wanted to introduce myself. I'm Paride, architect and professional archviz artists based in the UK. Working in the UK for more than 5 years in the visualisation industry, I decided to create a platform where clients and artists can meet and collaborate. This place is now live at cgiFinder and it's welcoming 3D talents from all over the world. It's a safe place to collaborate following a pre-established set of revisions, so forget about working forever on a project, and be safe with our escrow payments. If you want to know more about this journey, you have any feedback and just want to say "hi", check our website or get in touch. https://cgifinder.com info@cgifinder.com
  2. Hello everyone! This new generation converter was released after version 3 and has various new features and improvements: support for more materials, maps and other scene components, more choice of materials to convert, interaction with converter functions through built-in maxscript methods (API), as well as more flexible conversion options and scene adjustments. The following renders are currently supported for conversion to V-Ray: Default Scanline (Standard), Corona Renderer, FStorm Render, Octane Render, finalRender, Arnold (basic), and as additional - NVIDIA iray (unofficial) and Brazil Advanced materials. A more detailed list of materials, maps and other scene components supported for conversion can be found here. More detailed information about the all features and capabilities of the "V-RayMax Converter PRO" can be found here: https://maxtools.3dzver.ru/vmcpro Also, on this V-RayMax Converter PRO Telegram channel you can read about all the updates and leave your suggestions for improvements and new features.
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