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Found 25 results

  1. https://youtu.be/0vUUOn3BdBI Hi Everyone ??? In this second part series, I will be showing you how to quickly create proxies of nearly one gigabytes file, with a click of button, using amazing Q-Proxies presets. Q-Proxies is a 3ds max plug-in compatible with any rendering engine. Like most proxies, it reduces the polygon count in a scene, and helps to speed up renders substantially. Download Files: https://jamiecardoso-mentalray.blogspot.com/2020/08/q-proxies-with-3ds-max-part-2.html What sets this proxy plug-in apart from others, is the unique ability to bring back the original mesh with textures and modifiers previously applied, from any rendering engine . Not to mention other great features such as, Relink proxies to current folder, remove unused files and much more. I really hope you find the tutorial useful, like and share it. Ta Jamie Q-Proxies part 2_twitter 2.mp4
  2. Hello Everyone ??? I hope you are Well and staying Safe! Check out this New in-depth step-by-step Video Tutorial on how to work in 3ds max with Live linked models from Revit, Sketchup, Archicad , Rhino or Autocad using an amazing plug-in called Mirza Link Manager Download Files & Watch: https://jamiecardoso-mentalray.blogspot.com/2020/04/mirza-link-manager-with-3ds-max.html Mirza Link Manager allows Models coming from your CAD/BIM program to be imported, cleaned and reorganized to result in one mesh per material. All materials, modifiers and latest changes on properties applied in 3ds Max remain intact while the Live linked file/mesh is updated externally and in sync with 3ds max recent changes when re-imported . Forest Pack object's distribution surfaces are also updated to the new corresponding meshes. I really hope you find this content useful, like and share it . Ta J
  3. PROXY TEXTURES 3dsMax Plugin Quickly Optimize your Textures for Viewport Performance and Fast Rendering! Proxy Textures automatically creates low resolution versions of your textures, to speed up your work on heavily loaded scenes. The plugin temporarily reduces the size of your textures, resulting in lower memory consumption and better viewport performance. You can set it to use the original textures only at render time, to work faster. You can also use it to reduce unnecessarily big textures, like the ones that are far from camera, to speed up your renders. If you need to make small render previews or tests, you can easily downsize and optimize all textures accordingly, to accelerate your renders. Proxy Textures lets you convert multiple texture files to JPG/PNG formats. You can choose either to process all bitmaps in scene at once, or to work only with the materials in selected objects. This tool is very simple to use and really powerful! Smartly optimize your complex scenes, with loads of high resolution textures, and make them lightweight and easy to manipulate. This is a commercial script for Autodesk 3ds Max 2015 and higher. Website: http://www.splinedynamics.com/proxy-textures/
  4. Overnight Batch Render is a simple yet powerful batch rendering tool for 3dsMax, capable to process multiple scene files sequentially on a single computer. Overnight can handle multiple scene files, multiple cameras per scene and even different scene states, working together with 3dsMax built-in Batch Render tool. Easily add your max files to the Render Queue, either during the working day or at the end of it, and fire the render just before you leave. It has the ability to suppress warning messages, that usually show up when opening or rendering new scenes, avoiding interruptions in the rendering process. You can override the output size, filename and frame range for all your renders from a single place. Very useful to quickly test changes, render previews or generate thumbnails of your files. Never lose a rendered image! The plugin prevents file overwriting and auto-saves renders with missing output filenames. This is a commercial script for Autodesk 3ds Max 2015 and higher. Website: http://www.splinedynamics.com/overnight-batch-render/
  5. Q-PROXIES 3dsMax plugin Instant Proxy Meshes for Scene Optimization Automatically create multiple proxy objects that replace your high-poly meshes to speed up your work on heavy scenes. This tool will improve the viewport performance of your scene and dramatically reduce its file size in no time! It will boost your productivity and make your work much easier. Some Features: Full suport for animated objects/characters Automatically turn instanced geometry to instanced proxies Turn grouped objects into a single proxy mesh, saving a lot of memory and disk space Compatible with all render engines and third-party proxy objects Website: http://www.splinedynamics.com/q-proxies/
  6. Smart Spline Subdivision Spline Refiner is a 3dsMax script to automatically subdivide your entire splines uniformly without losing any detail! Main features: Equalize Subdivision: automatic / custom value / curves only. Increase subdivision / Optimize straight lines Process hundreds of shapes in seconds Compatible with 3dsMax 2012 and higher Here's all the info: http://www.splinedynamics.com/spline-refiner/
  7. Boolean Splines + Shape Cutter + Intersections Detection Spline Combiner is a 3dsMax script for simultaneous editing of multiple spline curves, wich lets you perform boolean operations between shapes, cut and break them into parts and control curve intersections. Combine multiple independent shapes with boolean functions, like in a 2D vector software, using Union, Subtraction or Intersection methods. Use the Shape Cutter tool to make cookie cuts on shapes and conveniently break them into smaller parts. Automatically detect intersections between splines and add new vertices or place helpers. Find self intersections in single splines. Break lines at crossing points. Spline Combiner is a commercial script for 3dsMax 2012 and higher. Product Page: http://www.splinedynamics.com/spline-combiner/
  8. Spline Data is a really handy tool to get realtime information about the spline curves in your 3ds Max scene or selection while you are working. It shows plenty of helpful data on a simple rollout floater, wich you can place wherever you like on your screen. Instantly get informed about the number of shapes, curves, segments, vertices, etc. while you make changes in your splines. This tool is ideal for artists and professionals who usually work with a great amount of curves, such as architects, graphic designers, engineers, CG animators and motion graphers. Spline Data is a commercial script for 3dsMax 2012 and higher. Spline Data webpage: http://www.splinedynamics.com/spline-data/
  9. Spline Dynamics Free 3ds max scripts to download http://www.splinedynamics.com/free-3dsmax-scripts/ Homepage http://www.splinedynamics.com/ Most of the scripts were thought to complement and speed up the native tools for spline modeling, edition and management in 3dsmax.
  10. Ultraflares, the most powerful lens flare & light studio plugin for Adobe Photoshop, has been upgraded to v1.2 featuring many new updates focused on interface improvements. Some of the new improvements include: v1.2 – Maximize & minimize interface to fullscreen. v1.2 – Maximize & minimize browser. v1.2 – Resizeable dialog. v1.2 – Numerics counter now starts from 01. v1.2 – Maximize & minimize interface to fullscreen. And much more... Ultraflares is arguably the most powerful and sophisticated lens flare solution for Adobe Photoshop and compatible hosts. Backed by over a year and a half of research and development, Ultraflares boasts some of the most advanced and realistic lens flare features available today. Ultraflares comes packed with hundreds of presets including over 65 natural flares, over 60 stylized flares, over 35 glints and over 40 light leaks. Ultraflares is much more than a lens flare plugin; it’s a full feature light studio. Not only does it allow the artist to produce sophisticated lens flares, but also the ability to generate a wide variety of complex camera lens effects, all modeled after real-world light phenomena. Please check out the Ultraflares product page for more details located here: http://richardrosenman.com/shop/ultraflares/ -Richard
  11. Hi, just few words to present my new vray plugin: VRayVegetalMtl is a material for Vray under 3DS Max, which can reproduce translucency effects in foliage. All parameters are on one panel, and the approach is simpler than the VRay2SidedMtl. Also this plugin is able to generate translucency while maintaining a good level of contrast. To see: Video demonstration and documentation on the blog. http://autourdesimages.com/vrayvegetalmtl-en
  12. Hello guys, we recently moved from multiscatter to forestpack in our studio. As our scenes are quite big in scale, we usually have a lot of different types of scatter in one scene. With multiscatter there used to be an option which would let you select all the root distributed objects under one scatter to save as a library. We cant seem to find any such asset collection option under forestpack. Can someone throw some light on this? Would be highly helpfull! Thanks!!
  13. I'm pleased to announce the immediate availability of Check out the DOF PRO v5.0 (Depth of Field Generator PRO), the undisputed leader in photorealistic depth of field effects for Adobe Photoshop and compatible hosts. DOF PRO v5.0 has had its core functionality greatly expanded and now includes some absolutely killer technology not previously available in any other depth of field processor. Check out the image below for a quick synopsis or better yet - check out the brand new DOF PRO v5.0 product page for a detailed breakdown of these new and exciting features! DOF PRO has had over 12 years of industry-proven performance under its belt since its first release in 2005. Version 5.0 has seen a full year of extensive research and development in order to produce the most sophisticated depth of field processor in the industry. Every subtlety in the world of optics has been carefully studied and many implemented, marking this release the biggest in its history. In addition to the massive list of exciting new features, DOF PRO v5.0 now also supports 16 bits / channel high color and is fully 64 bit enabled. Check out the DOF PRO product page now and learn what makes DOF PRO v5.0 the first choice for photorealistic depth of field effects for Adobe Photoshop and compatible hosts.
  14. Clean, repair and organize thousands of splines in no time! DESCRIPTION Spline Cleaner is an advanced batch processing tool for cleaning, repairing and managing spline curves in Autodesk 3ds Max. Select, attach, detach and delete multiple shapes using smart filters: by size, by length, by proximity, by similarity, by wirecolor, by layer, etc. Optimize, normalize, weld vertices, reduce number of vertices, attach selected, explode splines/segments, remove duplicated curves, fix gaps, restore damaged segments, eliminate garbage… A complete set of spline cleaning tools! This tool is ideal for cleaning and repairing spline curves imported into 3dsMax from vector drawing software or CAD software, such as Adobe Illustrator or AutoCAD. Either for architectural plans, animation paths, terrain contour lines, logotypes, vector text or any spline-based 3d model or project. Spline Cleaner is a commercial script for 3dsMax 2012 and higher. Website: http://www.splinedynamics.com/spline-cleaner/
  15. Hello guys, I have a query. Does anyone know a workflow for converting a file made using corona to vray? I am concerned mainly with materials.
  16. HI all, I'm new to this forum and apologize for this noob question. Here's the thing, i just recently installed vray plugin to my computer and the installation went perfectly normal. But instead i find the issue when i try to open 3ds Max 2014 and it says some errors that i don't practically understand. Here's the picture that might help you figure out what the problem is : http://imgur.com/cv0OBMd http://imgur.com/pGaazt1 Really appreciate to you guys who could help me solve this problem. Thanks...
  17. Hey gang! I'm pleased to announce my popular MBL PRO plugin for Adobe Photoshop or compatible hosts has been finally released as a 64 bit application. MBL PRO (Motion Blur Lab PRO) is an Adobe Photoshop (or compatible host) plugin capable of producing high-quality, multi-directional and variable-strength motion blur effects quickly and efficiently using motion vectors. MBL PRO features numerous modes of operation for simulating virtually any type of real-world motion blur. Single vector blurs are useful for linear motion blurs. Zoom blurs are useful for depth-driven motion blurs while spin blurs are useful for rotationally-driven motion blurs. Both offer sophisticated ellipticity and orientation options for dealing with varying perspectives. Finally, multiple vector blurs are useful for complex, multi-directional and variable-strength motion blurs. All motion blur types feature various distribution methods such as constant, increasing, decreasing and soft. Motion blur can be introduced to subjects, backgrounds or both. To learn more about MBL PRO, please visit: http://richardrosenman.com/shop/mbl-pro/ Cheers! -Richard
  18. Hi all, just wanted to let you know, that SLiB | Browser is now fully compatible with V-Ray. SLiB | Browser is a free Maya Plugin that provides an easy way to use SLiB | Shaders or to build up own shader libraries. It greatly improves the way to work with materials in a Maya scene. A simple interface and Preview Images of the Materials help you to quickly find what you are looking for. For download and installation help check link below. www.slib.digidim.info cheers Daniel
  19. Scene rendered with Vray using the material RayFire Asperity Mtl, you can see the detalization this parametric multitexture provides.
  20. Anyone know a way to convert my materials that are applied as "color by material" in the layers toolbar to actual painted on materials? Besides going in and repainting everything.
  21. Motiva is glad to announce our Christmas Revolution promo. witha 35% off in Motiva Colimo and the novel Motiva RealPerception, a plugin pack in OFX format developed to be a help in postproduction task. As its name says it tries to mimic effects produced by the perception from either human based, camera or photographic film. Take advantage of the prices until January the 15th. Merry Christmas to everyone! HO HO HO! Motiva RealPerception: http://www.motivacg.com/en/realperception-ofx/ Motiva COLIMO: http://www.motivacg.com/en/colimo/
  22. The Development Lab of Inglobe Technologies announces the release of the AR-media Augmented Reality Plugin for Autodesk Maya. The software includes interesting features that make it suitable for the creation of high quality Augmented Reality content. Besides increasing creative possibilities, the new features enhance designer's control over Augmented Reality workflow and visualization. Features include: - Multiple Markers, Linked Markers and Marker Generator - Exporter for the AR-media Player (standalone Mac OS X/Windows and iOS) - Video objects including support for chroma-keying - Audio Objects and Soundtracks - "Occluders" Objects - Customizable Interactions - Layers Management - Realtime Shadows - Realtime Clipping/Sectioning - Realtime Animations - Diffuse, Opacity, Reflection and Emissive/Self-Illumination maps support According to Graziano Terenzi, CEO at Inglobe Technologies, “We have created the AR-media plugin for Maya with one goal in mind: to let people create high-quality AR content rapidly and without programming skills. It is clear then why the release of the new plugins not only marks an important milestone in the development of Inglobe’s AR-media platform, but it also marks another important step toward those who use these 3D modeling tools every day. I believe that the AR-media plugin features will impact positively on productivity/creativity of Maya users. Most of all I’m confident that thanks to the software many digital designers will approach the incredible world of Augmented Reality for the first time”. The AR-media Plugin 2.2 is available for Maya 2009 up to 2013. Besides the Professional Lite and Professional Editions, a free Trial and a Personal Learning Edition (PLE) are also available from Inglobe’s website. For more information, please visit our websiteand blog. [video=youtube;9a63op7Q-6I]
  23. The Development Lab of Inglobe Technologies announces the release of the AR-media Augmented Reality Plugin for Maxon Cinema4D. The software includes interesting features that make it suitable for the creation of high quality Augmented Reality content. Besides increasing creative possibilities, the new features enhance designer's control over Augmented Reality workflow and visualization. Features include: - Multiple Markers, Linked Markers and Marker Generator - Exporter for the AR-media Player (standalone Mac OS X/Windows and iOS) - Video objects including support for chroma-keying - Audio Objects and Soundtracks - "Occluders" Objects - Customizable Interactions - Layers Management - Realtime Shadows - Realtime Clipping/Sectioning - Realtime Animations - Diffuse, Opacity, Reflection and Emissive/Self-Illumination maps support According to Graziano Terenzi, CEO at Inglobe Technologies, “We have created the AR-media plugin for Maya and Cinema4D with one goal in mind: to let people create high-quality AR content rapidly and without programming skills. It is clear then why the release of the new plugins not only marks an important milestone in the development of Inglobe’s AR-media platform, but it also marks another important step toward those who use these 3D modeling tools every day. I believe that the AR-media plugin features will impact positively on productivity/creativity of Cinema4D users. Most of all I’m confident that thanks to the software many digital designers will approach the incredible world of Augmented Reality for the first time”. The AR-media Plugin 2.2 is available for Cinema4D R13. Besides the Professional Lite and Professional Editions, a free Trial and a Personal Learning Edition (PLE) are also available from Inglobe’s website. For more information, please visit our website and blog.
  24. The Development Lab of Inglobe Technolgies released today the AR-media Augmented Reality player for iOS. “ARMedia Player” is the first iOS application that allows users to interact with virtual models, created by means of the popular AR-media Plugins for 3ds Max, Google SketchUp and Vectorworks, directly in the real physical space using AR (Augmented Reality) technology. When aiming the device’s camera to the AR Marker, users can simulate the setup of their models in an unrestricted way and interact with their features no matter where they are. This way the models come to life letting users enjoy an immersive experience of the virtual models in their surroundings. The software is a general purpose player suitable for studying virtual prototypes of any kind in physical locations. In addition, it is a unique tool for presenting projects and ideas in many fields including Design, Architecture, Engineering, Construction and Education. The iOS ARplayer is available for iPad2, iPhones and iPod Touch. It can be freely downloaded from Apple’s App Store and, as it works in association with the latest update of AR-media Plugin Professional v2.2, it is offered for free to users who have already upgraded to v2.2 of the ARplugin. You can download the iOS ARPlayer now directly from Apple’s App Store: http://itunes.apple.com/app/armedia-player/id502524441 For more information please visit our website: http://www.inglobetechnologies.com/iosplayer Click for a sample video of the player in action. Best regards.
  25. Inglobe Technologies released today the new version 2.0 of the AR-media Augmented Reality Plugin for Autodesk 3ds Max and Google SketchUp. Thanks to AR-media™ Plugin v2.0 architecture, engineering, construction firms and professionals can now enjoy the potential of Augmented Reality technology by means of a plenty of new and useful features inside their preferred 3D modeling software. As it is widely recognized, AR-media Plugin’s Augmented Reality allows AEC professionals to visualize and study their 3D creations directly in the physical space that surrounds them through a suitable visualization interface. The new version of the software enhances and completely replaces the former ones by adding new and useful features that allow users to design complex and astonishing Augmented Reality scenes, and to manage a variety of parameters that are crucial in the workflow of every AR project. “The new version of the AR-media Plugin is conceived as an easy-to-use, practical and cost-effective tool for the creation of compelling Augmented Reality scenes in association with 3ds Max or SketchUp” declared Graziano Terenzi, CEO at Inglobe Technologies, “With this new version we wanted to provide AEC professionals as well as other users with a series of new high-level features that could enhance the degree of interactivity and immersivity of the software, while at the same time making it accessible to a growing number of people”. Among the new supported features we can mention the following: - a marker creation utility that allows the creation of custom augmented reality markers - support of multiple markers - the possibility to export independent augmented reality files that can be viewed with the free AR-media Player on any computer - an antialiasing filter that enhances the visual appearance of the 3D models But the most interesting novelties introduced in the new version of the software are the possibility to create “Occluder Objects” and the so called “Lighting Debug Mode”. What is an object occluder? In standard augmented reality applications, when a 3D model passes behind another object in the real world, it will always be displayed superimposed to the real object even if the latter should hide it in the observer’s view, thus creating a completely unrealistic effect. By introducing occluders objects with ARmedia Plugin 2.0 users will be able to create invisible virtual objects that mirror the structure of the real world scene, thus hiding the 3D content the right way in the observer’s view. On the other hand, the “Lighting Debug Mode” is an option that extends user’s control over the tracking algorithm in such a way to adjust the quality of target’s recognition and tracking as a function of the lighting conditions in the real world scene. With regards to available licenses, another important novelty is the release of a “Personal Learning Edition”. This is a free but partially limited version of the software that can be downloaded by anyone who wants to learn the basics of AR without the need of writing a line of code. All you need to make AR-media™ Plugin work is a personal computer and a webcam. The Plugin supports also a wide variety of Head Mounted Displays, like for example Vuzix® CamAR, eMagin, i-glasses™. For details visit Inglobe Technologies’ website.
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