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Found 2 results

  1. Hello all, So ive been doing Archviz for a little while now but nothing mainstream, I have just landed a large contract with a business and am in need of speeding up my workflow render times. Now by reading around a lot of people are comparing GPU vs CPU rendering. The downfall of GPU is not everything works with it. Such as plugins, materials ect. But the upside its very fast for finding what your scene will look like on a rough scale. Another thing is cost, I have two 1080's and i7 the two 1080's cost me $2400. Now on load the heat they produce is crazy. I even have them on water and it still heats up my office. So with that I went and got a few servers both have 12 cores 24 threads 64gig ram with another one on the way at 40 cores 80 threads. All up cost less than $4600. My current servers produce 350watts each on load While my main PC the GTX 1080 uses 180watts on load for each card. So power really is not an issue. But anyway my question is, is it better getting CPU for render farms or GPUs. Yet I can get great deals on servers with lots of cores. For $2400 I could of got another 20 core system with 64gig of ram. But a lot of people are saying CPU's are dieing out for rendering. What do you guys think?
  2. Hello I would like to ask some more experienced freelancers/offices(?) - do you make your price scenery-dependant? Specifically - would you charge more for an architectural rendering in winter or in the city, then for a rendering in summer forest etc (the same building)? I am asking because I talked to someone recently, who is charging 2x price for a rendering in winter, which surprised me since snowy renderings are often easier to do then summer ones! Any thoughts on this topic? Would appreciate some info from other ppl
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