My normal workflow, using 3ds Max 2014, will be to create the bulk of my models in Revit Architecture and import to 3ds Max for material application and rendering.
I'm just learning 3ds Max and having issues when trying to apply materials to parts of my Revit model.
At first I would try selecting individual objects like the roof, the fascia on one gable, specific walls, but the selections would pick up multiple objects.
I tried converting objects to editable poly's and was able to select individual items but when I applied materials it would apply to several items that weren't selected. Any tips, videos, tutorials on the workflow for bringing objects in from Revit and enabling specific selections to apply materials. I did experiment with multi-subobject materials and it didn't seem to help.
Thank You