Jump to content

Search the Community

Showing results for tags 'scene materials'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 2 results

  1. To see what I mean more clearly see the attached jpegs. 1st: Unwrap dialog This shows maps that are associated with the unwrap modifier. 2nd: Those maps then appear in the scene materials in the material/map browser. I can manually go and click remove on each of the maps in the unwrap dialog or click reset texture list which doesn't work 100% of the time. And then they no longer are in the scene material window. So I was wondering why it does this as I would not need those sub-maps in the scene materials window, thus cluttering it up. See maps like checker pattern, UnwrapChecker, edge 1 etc Maybe a script is available to clean up maps associated with the unwrap modifier much quicker than going into every unwrap modifier and resetting or removing the maps? Thanks in advance.
  2. Evening folks, Iv encountered a problem with a certain type of work flow and cant for the life of me find an answer anywhere... I sometimes take a Sketchup 8 file, and import it into Max 2013. Everything was working fine, but recently when i import the .skp if i look at my scene materials (which i use to select by material) the sketchup materials dont display in my material editor? And if i use the V-Ray scene converter it doesnt convert my materials to V-Ray... Iv also noticed that when importing my .skp the materials all come in as Mental ray materials... they used to come in as Standard materials as far as i can remember??? Anyone experiencing similar problems? Help will be greatly appreciated...
×
×
  • Create New...