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  1. Often I see people requesting star / space texture maps for making nice environments. Also in cubemap format for game engines. That is why I took the endeavor to create some on my own. See here some of the results: https://www.hdri-hub.com/hdrishop/hdri/space
  2. I think I've finally found a good Sky Dome combination that I like. Here's a render of an artsy cube with glass and a stainless steel frame. I didn't like the reflections the A&D Glass (thin) gave me, so I adjusted the BRDF a bit. You can see the reflections a bit better in the 10-second animat...
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