Hi,
I added a sphere to apply a sky background image to my architectural exterior scene and it's showing up fine in all of my viewports except my camera view. Same with rendering. I did flip the normals, applied a uvw map modifier, also tried an unwrap UVW modifier, which was recommended in another tutorial. Not sure what the difference is or why I should choose one over the other?
But anyway none of this worked so I deleted the camera and created another one and still no sky background in ONLY the camera view. It shows up fine in all other views.
By the way, this is my first post here and I'm glad to be part of this community. Look forward to getting to know some new like minded people here.
Phil Vanderloo