Jump to content

Search the Community

Showing results for tags 'solaranlage'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • CGARCHITECT.COM
    • Forum Rules
  • MAIN FORUMS
    • General Discussions
    • Hardware and Technical Discussions
    • Off Topic
    • Pro Plan Members
  • VISUALIZATION GALLERIES
    • Architectural Visualization Gallery
    • Work in Progress (WIP)
  • SOFTWARE
    • 3ds Max
    • V-Ray
    • Other Renderers
    • Other Visualization Software
    • CAD Software
    • Post Production Software
    • VR/AR/MR/Real-Time
    • Vegetation
    • Color Management
  • MISCELLANEOUS
    • New Member Introductions
  • SITE FEEDBACK AND SUGGESTIONS
    • Comments and Feedback

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Display Name


Country

Found 1 result

  1. Studio/Institution: Pure3d Visualizations Germany Client: COLEXON Energy AG Genre: Industrial Exterior Software: 3dsmax 2010, Octane Renderer 2.46, Photoshop CS5 Website: http://pure3d.de Description: Last month I did several CG shots for a company. They developed a new construction for solar panels and needed them visualized for the "Intersolar 2011". World largest exhibition. Since the exhibition started now I'm allowed to share the work too. Technically I had to build a single building with greenery around it and some cars. Client didn't want any dirt on the building, nor decoration like wodden pallets, or other vans and people around the area. From the artistic side I would love to do more details which are typical for an industrial area but client wants the viewer to be concentrated on the construction itself. Octane Renderer did a good and surprising fast job while rendering the images. The images rendered in nearly 5000px wide and were clear after one hour. My 3GB VRam was just enought for the 10 million triangels in the scene but at a certain point I had to split it into 5 scenes for each camera angle. The benefit was a faster export to Octane. The downside was obviously I had to do last minute changes to all scenes so work needed to be done twice in some cases. If Octane Renderer would support Proxies I could have done more greenery plus I had trouble with the material export since I used not the default absolute filepath setup in 3ds max. So I got white materials and had to resetup them in Octane. Exporting also was to long for my taste. Interesting fact is that client likes the direct lit pictures more as the unbiased ones because the building was lit inside due the ambient white lighting. Here are the visuals (unbiased renderings): And a small photo of their final exhibition booth is attached.
×
×
  • Create New...