Hi,
I've encountered an issue while attempting to use Vray Stochastic Flake. My Scene requires me to render a material with Stochastic Flake behind a pane of glass.
However every time I render this the flake does not show and renders black.
Hopefully this is something simple that I'm missing when building the material, but any help would be much appreciated.
Im using 3DS Max 2017 with Vray 3.40.02
I've attached an image to show what I'm getting in the render.
Thanks