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  1. Should I turbosmooth the object before or after unwraping? I know it's a lot easier to unwrap an object with low number of polygons, but after smoothing it, it doesn't look how i wanted it to look, so most of the times I use turbosmooth (1 iteration), then unwrap it using the pelt tool and add another turbosmooth, but sometimes I had to work with really high poly count. I read many threads about this, but no clear answer. Some people say I should do it before, some say after. Smoothing it before mapping hasn't really worked out for me (or I'm doing it wrong) Is there a general rule, or it really depends on the object (by object I mean furniture)? I'm using Max 2014 Thanks!
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