Hi, All.
I am a huge fan of this guy's work, and I'm trying to figure out how he achieves his quality of light. It's very bright, with low contrast and medium shadows, but with crisp lines.
I'm using V-Ray, which it seems he may be also. Maybe he's dialing down the color mapping for less contrast? I've tried to re-create the effect with PS effects, using adjustment layers of brightness, but I think this effect may be a result of the rendering settings. Do you have any idea what some of the broad strokes might be here? Possibly adjusting with a shadow pass?
Example below.
This brings me to a related question: How do I capture vray shadows as an alpha channel? I can load them to appear in the frame buffer, but it seems useless unless you can isolate them as an alpha, yes?
Thanks for your input.
Steve