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Found 3 results

  1. When assigning "VRayEdgesTex" as a "Diffuse" material, while the light cache is building I can see the wireframes properly, but as the actual rendering starts, and the passes increase, the wireframe disappears and the object becomes full. Am I missing something in my rendering parameters? Happens on Vray RT.
  2. Hi All, I was hoping some one could hep me with the following issue I seem to be having with 3ds max 2013 PC - i7 6 core - 24gig of RAM and just upgraded my graphics card to an AMD FIREPRO W5000 graphics card (2Gig) and after an hour or so's use the viewport (only in wire frame mode) seems to corrupt, with lines and meshes exploding everywhere. I can't click on them, as they're not physical if that makes scense, its a view only thing. Seems to work ok when I switch to Direct X but slightly laggy in some scenes. I have updated to the latest video driver and am slightly stumped on how to fix this issue. Also its not a scale thing as this happens accross a number of old scenes I've worked on. Really want the Nitrous mode to work as it has many benefits. Please help!!! Cheers all.
  3. Hey guys, I have a problem with a scene, looks like the wireframe is spotted on my geometry, very subtle, but I can notice it. Here I leave a crop from the image so you guys can see what I'm talking about. It's very subtle, you can notice it subdividing quads in triangles, and over those columns. I really don't know what is it, never happened to me, if someone has a solution, please advice. Thanks.
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