Hi there guys,
this is my firts post after lurking this forums for years. I am a 3d artist who is switching from Maya+MR to 3dsMax+VR, and I gotta say I'm loving it so far.
I'm here for an answer I can't seem to find anywhere. I'm trying to render some plants with the clasical alpha as opacity an everything works fine until I try to render AO pass. The thing is all objects with attached alpha show as planes in the AO pass and I can't find a way to fix this.And this is becoming a HUGE problema the more I work with max.
Currently I just tried global switches> override material with vraylightmtl+vraydirt.
Any other ideas? Thanks in advance.
PS this site is amazing.