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Found 2 results

  1. I'm pleased to announce the immediate availability of Check out the DOF PRO v5.0 (Depth of Field Generator PRO), the undisputed leader in photorealistic depth of field effects for Adobe Photoshop and compatible hosts. DOF PRO v5.0 has had its core functionality greatly expanded and now includes some absolutely killer technology not previously available in any other depth of field processor. Check out the image below for a quick synopsis or better yet - check out the brand new DOF PRO v5.0 product page for a detailed breakdown of these new and exciting features! DOF PRO has had over 12 years of industry-proven performance under its belt since its first release in 2005. Version 5.0 has seen a full year of extensive research and development in order to produce the most sophisticated depth of field processor in the industry. Every subtlety in the world of optics has been carefully studied and many implemented, marking this release the biggest in its history. In addition to the massive list of exciting new features, DOF PRO v5.0 now also supports 16 bits / channel high color and is fully 64 bit enabled. Check out the DOF PRO product page now and learn what makes DOF PRO v5.0 the first choice for photorealistic depth of field effects for Adobe Photoshop and compatible hosts.
  2. Hi and apologies if this has already been answered on previous posts. I have an animated camera that moves very slowly over a short distance within my scene (3D Max and Vray) and am wondering if I can use the zdepth pass to create DOF in AE? I am unsure how this works as the Zdepth seems to only be for one frame and not for the camera path. (Do I need to render out multiple Zdepth pass's - can you even do that?) If anyone can share their knowledge with me on this or point me to a tutorial it would be greatly appreciated.
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