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lighting question


3dred
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dear all,

 

red here. I am finishing a project for a client and am not pleased with the lighting. Thus far it's distorting the color of the walls enough to wash them out and I'm working on finding the most efficient technique I can to resolve the issue. I have 4 ambient lights in the scene as opposed to the myriad of spot lights I used to have in it. I'm using Maya, but this should be mostly inconsequential.

 

Thanks for any and ll help. Y'all take care.

-tcb

 

:o

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