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Appartment Building


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Hi all,

 

I just starting this project using radiosity for the 1st time. Some thing I noted is that materials really effect all the shadows and reflections. Any help regarding materials and their propoerties for radiosity?

 

Can radiosity be used for large renderings? I posted these two small renderings using white colours for testing radiosity and light. :confused::confused:

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you can control how color bleeds using the color bleeding slider for the overal scene, but you can also use the Advanced Lighting Override Material as a shell for normal materials to control how specific materials reflect, bleed, and transmit light.

I haven't used radiosity many times, but I have used it for interior as well as exterior renders and some flythroughs too (Once you calculate the solution, it is valid for all frames for a flythrough animation - if only the camera moves over time)

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you can control how color bleeds using the color bleeding slider for the overal scene, but you can also use the Advanced Lighting Override Material as a shell for normal materials to control how specific materials reflect, bleed, and transmit light.

I haven't used radiosity many times, but I have used it for interior as well as exterior renders and some flythroughs too (Once you calculate the solution, it is valid for all frames for a flythrough animation - if only the camera moves over time)

Hi Lambros,

 

I cant figure out from where i find the bleed setting. For materials i was going to use Radiosity override. Can you help me a bit more please. Thanks

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Hi Mauro,

 

Not to put down Radiosity, but after all my efforts with it, I was happier using Vrayfree. We do use their the full version of Vray inhouse. It's not that I'm a promoter of Vrayfree or anything, just that it's damn easy to use. Check it out sometime just for the sake of comparison.

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Hi guys,

 

I managed to find and learn the material colour bleeding. I just wanted to ask a silly question regarding Radiosity mesh parameters. From my knowledge the radiosity mesh parameters are set depending on the detail of the object and the size of the object, am I right? So that means that I shall control the mesh of each object bylayer? If I have a street I shall put a mesh of 1000mm (metric) and a railing 50mm (metric)??

 

Andrew I tried to download Vrayfree for Viz 4.2 but I got mixed up which version I have to!!! Is Vray easier than radiosity on VIZ????

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Hi ppl,

 

I just started to experiment for the 1st time with Radiosity overwrite materials. I'm also attaching the materials with UWW mapping using polygons. I am getting strange outcomes from this update rendering.

 

The material on the front facade is Graffiato cladding which is a bit textured. The only materials attached are the yellow cladding and the white cladding on the curved windows.

 

When you have a horizontal face to be mapped, I am using UVW Mapping (face). Any help re mapping? :confused::confused:

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Hi ppl,

 

I am still reading and working on Radiosity and Radiosity override materials. I continued to attach materials and work on them but I am having big problems with Override materials. When I attach one Override material it's ok but than when I create my 2nd override material I get no texture but only the diffuse colour. Really frustrating!!!!

 

In the attached material the only override material is the stone. The other 3 materials, Dark yellow, light yellow and white are standard materials. It's the only way I managed to attch the materials.

 

Please C&C are more than welcome. I would like to improve my rendering!! :(:(:(

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