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vray and opacity map shadows


evanmister
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using 3ds and the scan line render, i can use the an image in the opacity map of a material and then using a normal 3ds light and raytraced shadows, the light will cast a shadow.

 

id like to be able to do this with vray. any clues? or suggestions on how i can create the effect?

 

the real goal is to creat a glass material with a frit pattern in it.

 

thanks!

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