evanmister Posted May 26, 2005 Share Posted May 26, 2005 using 3ds and the scan line render, i can use the an image in the opacity map of a material and then using a normal 3ds light and raytraced shadows, the light will cast a shadow. id like to be able to do this with vray. any clues? or suggestions on how i can create the effect? the real goal is to creat a glass material with a frit pattern in it. thanks! Link to comment Share on other sites More sharing options...
Woody Posted May 26, 2005 Share Posted May 26, 2005 You can still use standard materials in Vray, just add a Vray Mat Wrapper on top of your standard material. Same with lights but include Vray shadows in the light paramiters. Link to comment Share on other sites More sharing options...
evanmister Posted May 26, 2005 Author Share Posted May 26, 2005 Thanks very much. good call. Link to comment Share on other sites More sharing options...
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