only3d Posted June 6, 2005 Share Posted June 6, 2005 i know max's nurbs arent the best but some things should b doable, such as adjusting a curve that i added to a surface. i know how 2 adjust an origin curve on a surface (modify sub-object and so on..) but when it comes 2 a curve that i added 2 an object/surface it wont let me. so what m i doing wrong? Link to comment Share on other sites More sharing options...
noi-pi Posted June 6, 2005 Share Posted June 6, 2005 I know a Spline method of adjusting vertices on a curve. if an object/surface has been added/attached, their vertices MUST be welded or fused together. Surface of spline must have 3 or 4 segments other than that surface wont let you. Spline really has a lot of flexibility, and Im not saying that you stay away from Nurbs. But I think they have the same functionality. Link to comment Share on other sites More sharing options...
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