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Scaling textures


Sketchrender
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Hi again.

 

Today's problem is....

I have brought in an autocad model to max 7.

screen shots enclosed.

I can not seem to scale my textures up anymore than I already have i.e .0005 ,they seem to stay at the same scale from here on..why?

 

The colour is completly gone from them as well.

 

and all glass that i have imported is triangulated , and corrupt.

 

How do i fix these problems.

 

thank you all again.

phil

 

 

phil

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sometimes i have a similarproblem with my glass when i go from formz to 3dsmax via FileLink. i fix this by either manually triagulating the glass before i export from formZ, or forcing triangulation on the entire model when I export from FormZ. maybe Autocad has a similar feature.

 

it may be a normals problem, but flipping the normals will not correct the problem. ..and neitherwill force 2-sided. at least if it is the same problem i had.

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