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Thinking of moving from Formz to Autocad


Sketchrender
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Hi

I have been a user of Formz now for years.

I have had no luck with large 2d files even when I have stripped them out of all hatch, and everything that i really don't need.

 

I think it may be time, for me to switch to autocad once and for all.

 

A referencing system is essential for modeling large projects, and formz has not yet seen the light in that respect.

 

Dose anybody have any experience with both, and am i thinking in the right direction?

 

I have not used autocad for 9 years, but saying that is looks very like max in some aspects and user frienly enouugh.

 

I presume i can model in both Solid and face.

Is there a problem generally with glass being a 2d face as opposed to a solid say 6 mmm thinknesss, with max and vray?

 

Any advise would be very gratefull as always.

 

thank you for your time

 

Philip kelly

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Autocad is a pain in the arse but, lots of people use it - therefore compatibility is very good.

 

My workflow goes like this - Acad for receiving drawings, refining them, tidying layers etc before importing to Max.

 

99% of 3D is done in Max, you can still do that in Formz. I personally would not recommend Acad for modeling or 2D drafting because it is a big programme, seriously unintuitive and expensive.

 

From memory, geometry in VRay for glass should have a thickness.

 

hope this helps

 

n

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Thanks for the replies.

Its working on large projects is my problem.

I really need to get my head around the modeling in max then.

 

Max is a vey expensive render at the end of the day, unless you model too.

 

Vray glass........... the vain of my life..I got a model and the glass was triangulated and a 2d face, ie no thinkness, and i could not get it to render correctly, hence my question about the thickness.

 

How do you put a reflective map on your glass?

 

Do you use a sky image in the background when you render your final image ?, as i find in vray it can change the building materials blue if i use it, i am still learning as you can guess?

 

 

gentlemen thank you very much as always.

 

phil

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the majority of the time i composit the sky in photoshop. sometimes i create fake sky planes for the windows to reflect. i also have a hemispherical dome that i use every once in awhile.

 

i have had the same problem with the glass triangulation. not always, but every now and then. the normals are fine, and making it render double sided does not work. if i triangulat it while still in Z, it will render fine.

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