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Animated vehicles are shaking


BEKA
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Hi all,

 

I am trying to simulate traffic flow, and my vehicles are moving along the path.

My problem is: why my vehicles are shaking, and how can I correct that problem.

I use 3ds Max 6.

 

Thank you.

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Shaking as in, the objects are really going up and down as they move forward, or they appear to be shaking because the edges are not antialiased enough and the pixeallation changes a bit from frame to frame? Can you put a compressed version up and link to it?

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First thank you for quick replay.

As you see from attachment, my bus on left side going down is shaking.

The bus is just rectangle converted to Editable Poly.

 

I did my vertexes smooth.

 

If the edges are not antialiased enough, what should I do to fix it.

 

Thank you very much.

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First thank you for quick replay.

As you see from attachment, my bus on left side going down is shaking.

The bus is just rectangle converted to Editable Poly.

 

I did my vertexes smooth.

 

If the edges are not antialiased enough, what should I do to fix it.

 

Thank you very much.

 

Weird. Okay, that has nothing to do with antialiasing, try what Strat said - your path needs smoothing.

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See attached max file, and please let me know if the object is shaking with you Max program, maybe my Max need some settings.

I realized that this is happening when the path is not orthogonal.

 

I appreciate your replay.

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