BEKA Posted June 27, 2005 Share Posted June 27, 2005 Hi all, I am trying to simulate traffic flow, and my vehicles are moving along the path. My problem is: why my vehicles are shaking, and how can I correct that problem. I use 3ds Max 6. Thank you. Link to comment Share on other sites More sharing options...
AJLynn Posted June 27, 2005 Share Posted June 27, 2005 Shaking as in, the objects are really going up and down as they move forward, or they appear to be shaking because the edges are not antialiased enough and the pixeallation changes a bit from frame to frame? Can you put a compressed version up and link to it? Link to comment Share on other sites More sharing options...
STRAT Posted June 27, 2005 Share Posted June 27, 2005 sub-select all the verts in the path, and right-click-smooth them. Link to comment Share on other sites More sharing options...
BEKA Posted June 28, 2005 Author Share Posted June 28, 2005 First thank you for quick replay. As you see from attachment, my bus on left side going down is shaking. The bus is just rectangle converted to Editable Poly. I did my vertexes smooth. If the edges are not antialiased enough, what should I do to fix it. Thank you very much. Link to comment Share on other sites More sharing options...
AJLynn Posted June 28, 2005 Share Posted June 28, 2005 First thank you for quick replay. As you see from attachment, my bus on left side going down is shaking. The bus is just rectangle converted to Editable Poly. I did my vertexes smooth. If the edges are not antialiased enough, what should I do to fix it. Thank you very much. Weird. Okay, that has nothing to do with antialiasing, try what Strat said - your path needs smoothing. Link to comment Share on other sites More sharing options...
BEKA Posted June 28, 2005 Author Share Posted June 28, 2005 I did path smoothing and I have the same result. Link to comment Share on other sites More sharing options...
jvlive Posted June 29, 2005 Share Posted June 29, 2005 too many vertices close together? i noticed they shake at certain points in a curve, maybe your vertices are close to each other at those points? Link to comment Share on other sites More sharing options...
BEKA Posted June 29, 2005 Author Share Posted June 29, 2005 See attached max file, and please let me know if the object is shaking with you Max program, maybe my Max need some settings. I realized that this is happening when the path is not orthogonal. I appreciate your replay. Link to comment Share on other sites More sharing options...
jvlive Posted July 1, 2005 Share Posted July 1, 2005 can't open your file, BEKA. you were saying it was max 6? i get this missing dll's popup. Link to comment Share on other sites More sharing options...
abicalho Posted July 1, 2005 Share Posted July 1, 2005 Are your objects far away from the origin? I mean, what is their position in XYZ? Link to comment Share on other sites More sharing options...
BEKA Posted July 1, 2005 Author Share Posted July 1, 2005 Alex you are right, my objects are far away from the origin. Thank you. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now