rcase Posted June 30, 2005 Share Posted June 30, 2005 Greetings, I am trying to render some areas of turf with a displacement map added to the material (using MentalRay) and the direction of the displacement is going in the opposite direction (as illustrated in the image). I need it to go up, towards the sky. The normals on the mesh are correct, so I've run out of ideas? Any suggestions? Thanks Rusty Link to comment Share on other sites More sharing options...
ecastillor Posted July 1, 2005 Share Posted July 1, 2005 i dont use mental ray, but try giving the displacement the opposite value that it has now.... If its 20...give it -20......hope it helps. Link to comment Share on other sites More sharing options...
rcase Posted July 1, 2005 Author Share Posted July 1, 2005 The setting was at 100! So I dropped it down to like 25 and now it looks good. You can't beat Mental Ray's displacement mapping! Thanks. Link to comment Share on other sites More sharing options...
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