pradipta Posted July 10, 2005 Author Share Posted July 10, 2005 thanks reddy for your remarks, yes, i am haivng slight problem in conveying the scale, this is huge, the height of the ceiling is around 40 feet and wide staircase to help commuters. the tiling of the floor is identified to be a bit bigger and real culprit in ruining the scales. ok, i will tro to use some blurred people there. thanks for your words, Link to comment Share on other sites More sharing options...
pradipta Posted July 29, 2005 Author Share Posted July 29, 2005 Che: can you tell me what color correction did you make to the render? it is looking absoluetly realistic. I tried a lot but never got that far. thanks you so much for your time, Link to comment Share on other sites More sharing options...
Ernest Burden III Posted July 29, 2005 Share Posted July 29, 2005 You are going backwards, in my opinion--your first post had the most impact. Tim is right, correct the vertical, but stop while you are ahead. You need plenty of properly scaled figures since the space is deceptive, and you have an eyeheight above normal. Link to comment Share on other sites More sharing options...
Iain Denby Posted July 30, 2005 Share Posted July 30, 2005 I agree with Ernest. As good as your rendering is (especially the first one) the visual is dead. This space need lots of people moving through the space to give it life and scale. But, be careful, your PS work with the figures you added earlier didn't match the quality of the rendering. It's going to be a 'make' or 'break' situation for you I think. Link to comment Share on other sites More sharing options...
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