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please help me with my interior living room scene!!


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Hi guys.

 

I have decided to try a living room interior with emphasis on practising the lighting but also the texturing.(using lightwave 8)

 

The room design is by Jason Lee but I have attempted the lighting (with some of jasons setings), modelling and texturing myself.

 

I do not have the skills to understand where my light has gone wrong in p-laces and why it has happened. I have tried for hours to fix hot spots and such but nothing seems to work.

 

Please could you take a look at my latest render and light setup and comment and make suggestions on how to improve my lighting in particular but feel free to help improve my textures too (I havent really applied any complex textures yet, just enought to get a feel for the scene).

 

Area light outside window:

30% intensity

inverse distance falloff 3m

 

Large ceiling light:

42%

falloff - off

shadows - off

 

small back light:

19.5 %

falloff - off

shadows - off

 

Also spotlight shining through large window to act as sun:

80% intensity

inverse distance falloff 3m

 

global settings:

ambient intensity - 0%

Radiosity - 150%

Interpolated - 4x12 rays

1 bounce

0.7 tolerance

5mm minimum spacing

 

 

Thanks for reading

 

lsals

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