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Editing 2D faces in Max


Sketchrender
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Hi

I have inherited a model, and now have to make changes to it.

Can someone please tell me, I now need to insert new window opening in the faces, refer to attached image.

Is this possible as I thinK most of the modeling was done in autocad, and imported to max, were now it has to be updated with in max if possible.

 

Thank you in advance.

 

phil

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Hi

I have inherited a model, and now have to make changes to it.

Can someone please tell me, I now need to insert new window opening in the faces, refer to attached image.

Is this possible as I thinK most of the modeling was done in autocad, and imported to max, were now it has to be updated with in max if possible.

 

Thank you in advance.

 

phil

 

 

Not sure if you can edit autocad files within max but only because I've never tried.

For sure "save as" (max .chrm) file will work.Then reopen,convert to editable poly and use either boolean or poly modelling to remove the faces for your windows.

 

Hope this helps (and is entirely correct ;) )

 

Peace

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use booleans, and if the models is not clean it will not take out the square where the window will be, but it will make edges within the wall, which you can delete with an edit mesh modifier and selecting that rectangle and pressing delete.

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