Brian Cassil Posted July 7, 2005 Share Posted July 7, 2005 I'm trying to do a favor for a friend of mine by converting a Desktop drawing to a 3ds. I've tried importing the dwg. into max, file linking to max, and exporting directly from acad to .3ds. What I usually get are outlines of the autocad objects but no surfaces. Can anyone help me out here? I've tried searching for a similar problem but can't find it. Link to comment Share on other sites More sharing options...
Brian Cassil Posted July 7, 2005 Author Share Posted July 7, 2005 Well, 10 seconds after posting my topic I got it to work for myself. I exported the dwg as a dxf and then imported that into max and then out to .3ds... WHEW! I'd still like to hear if anyone else has ever had this problem or if there is a better way to do what I did. Link to comment Share on other sites More sharing options...
Tim Saunders Posted July 7, 2005 Share Posted July 7, 2005 b, i've done this several times. all i have done is imported the dwg file itself. the problems i did have on occasion is too many pointless layers that desktop creates causes viz to crash. so what i would normally do is either uncheck the layers from the import-layers list, or if i didn't know what layers i needed to turn off, i would go into desk top and figure it out that way. desk top models suck though. you have probably found this out. there is all kinds of pointless geometry like caps to walls that are seperate elements, and just stuff like that, that really got me frustrated, but if you know the model is good, it's usually okay. every time i have imported this way, the model looks fine. of coarse i have to apply nmaterials and stuff. but i didn't save as dxf or do any exporting at all. viz just handled the dwg file just fine. i tried the same thing with sketch up the other day too, but wierd elements get combined with sketch-up. Link to comment Share on other sites More sharing options...
abicalho Posted July 8, 2005 Share Posted July 8, 2005 Hi Brian, You're getting outlines because you're missing the correct Object Enabler. Check http://www.autodesk.com/oe to know which enabler you need to download and install. Hope it helps, Link to comment Share on other sites More sharing options...
Brian Cassil Posted July 8, 2005 Author Share Posted July 8, 2005 Muito obrigado Alex, I've found the OE, that I need. I'll install it and give it a try. Even though it's already off to my buddy who needed the models from ADT, its good to know how things "should" work. Link to comment Share on other sites More sharing options...
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