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Is Everybody An Architect


mdbassett
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Nope, you are not the only one- I came accross this field by accident really. I was a 2D/3D animator working on cartoons and video games - I worked on layouts and backgrounds so the it suited my field naturally. However I did make full effort to pick up books on building codes and standards to know what dimentions things should be at as Architects make mistakes too.

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i've got a basic training/grounding in architecture of about 3 years or so, but found the actual dynamics and specifics of an architect bored my pants off.

 

so no. i'm no architect. far from it. but i've got a passion for buildings and achitecture and have been visualising in architects' company for over 15 years

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You most certainly NOT the only one. In fact I would say most are not qualified "architects". There are a few, who actually are licensed to practice architecture who specialize in rendering, but by no means even close the the majority. Some, maybe a lot, started studying architecture in school, got bit by the 3D bug, then went to visualization (like me).

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I did Technical High school in what would translate to "Building Constructions", where it would be a mixed between Civil Engineering and Architecture light. Then I did 3 years of Civil Engineering (out of 5) and dropped. Meanwhile, I worked as a draftsman in Architectural firms (Hand drawing, not CAD) for 2 years roughly, then I switched to a CAD Reseller and started the CAD x Visualization career.

 

So I would say yes, the Architectural basis I had in school was essential in understanding Visualization, as well as the 2 years working as a manual draftsman allowed me to understand CAD much better.

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You don't have to know architecture to do good architectural renders. You just need to be able to take projects created by architects and translate them into images.

I am sure there are architects how can do their own visualization, and that there are CG artists that have done so much architectural visualization that they have learned something about architecture, but the 2 things don't necessarily have to go hand in hand.

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You don't have to know architecture to do good architectural renders.

 

You should know some aspects, but you don't have to get University Diploma in architecture, but you still have to make hard effort knowing how construction works.

 

The client and its investors totally rely in cg renderings because overall it helps explain what construction would look like. So if you don't understand how it works, nor would they, and architects don't like spending too much time spoonfeeding (from my experience).

 

You would be made fun of if you were in a meeting and architect told you add more expansion joints on a building and you didn't even know what that was.

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Im an architect and besides visualization, i also do some projects....

 

tha advantage I see, being an architect, is that sometimes, a client does not have the project completed, or has an idea, and I have to finish the design itself....of course I charge them for that also.

 

but no, i dont think you need to be an architect at all....

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  • 3 weeks later...

All-

 

I'm no architect, but am working the field as well. Noting that architectural knowledge is beneficial, what resource material would you all recommend purhcasing/becoming familiar with? I am hungry to know as much as possible so I don't look silly in a meeting when a "flying butress" is mentioned an I look in the sky to find the thing.

 

Many thanks.

-red

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You probably won't have to worry too much about flying butresses, but if you want a good reference manual, check out the "Building Construction Illustrated" by Frank Ching. It covers basic building systems. If you want something a little more in depth, there's the "Architect's Studio Companion"

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I'm a Licensed Architect since 1993. I think I'm almost qualified now :D

 

I've seen lots of nonarchitects and architects renderings and I must say that is really tough to tell who is who by looking at the renderings. What I've been able to notice is that there are renderings that look more movie/TV oriented and there are those that are clearly architecture oriented.

 

If you see the contest going on right now, you can see there are some renderings that are great but are not focusing on the architectural characteristics of a project. There are a cool scene but not really an architect tool. That's what I mean by having a Movie/TV approach instead of an architectural vision of the building/project.

 

But as I mentioned before, it could be more an approach than a career background.

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I'm an architect who can do architecture, but I'm currently doing much more viz stuff. You don't need to have the full arch degree to do viz, it comes down to a good sensibility about light, composition and materials, plus some technical know-how. The architecture degree is much more encompassing than that, but I don't think it's wasted time, it's one of the best foundations you can get as a (technical) artist.

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