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Sawyer
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Just finishing up my little animation project. I am not doing much in the way of compositing or post for the clips. There just wasn't time but I was just reading the review of combustions newest release and I had no idea it had gone down in price. My question is what do those of you who do animation what do you use? Premier, After Effects, combustion?

 

Thanks

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I use both After Effects and Combustion on a fairly regular basis and prefer AE. No legitimate reason why other than I have been editing animations for years and the old timeline interface is quicker for me than the node-based interfaces such as Combustion and I have not had time to go through the several hours of training material. Over time, I am sure my preference will change but not today.

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Just finishing up my little animation project. I am not doing much in the way of compositing or post for the clips. There just wasn't time but I was just reading the review of combustions newest release and I had no idea it had gone down in price. My question is what do those of you who do animation what do you use? Premier, After Effects, combustion?

 

Thanks

 

Use after effects for compositing. Did a project compositing green screened furry toys in a CG room recently. Worked a treat. Rendered different depths of the CG out separately with alphas and in AE put them all together, this meant correction in 3D Max was very easy as only certain aspects had to be tweaked. Gonna use After Effects a lot more in my 3D work now. Though i think combustion works well with 3DS Max!

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  • 2 weeks later...

Hi,

 

We are spending some time at architectural animation (even got nominated for a 3d-award in architectural animation) and use...

 

*tadadadam*

 

- Video Post (native in max3.1) for composition of layers, cropping etc. on a per shot basis.

- Premiere to edit finished shots into an animation

 

That's it... 3dsmax3.1 still is a very robust package... Getting outdated with max6 underway, but still a rock solid beast.

 

rgds

 

nisus

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