Michael Earley Posted July 22, 2005 Share Posted July 22, 2005 I am trying to render a wireframe at 80cm.. which comes out to 9449 x 7087 pixels. According to the help I can go up to 10,000x10,000. I get a error that I cannot make the bitmap or something like that. At autodesk they say to blow up the image and make quadrants and put them together in post. If I make the image (png) at 800 x 600 it is very clear, when I make it larger it is only dots. any ideas? thank you Michael Link to comment Share on other sites More sharing options...
JamesTaylor Posted July 22, 2005 Share Posted July 22, 2005 it may be that the resolution of the textures you applying initally are large enough to be rendered out at such a hi resolution. i've read before that texture should be twice the size of the size they will be rendered out at. so if a wall is textured with a single brick map, and the wall is say 250pixels wide in the render, the texture map should be 500pixel. post some examples so we can have a better look. Link to comment Share on other sites More sharing options...
Michael Earley Posted July 22, 2005 Author Share Posted July 22, 2005 Thanks for the info on the paging of the bitmap and I just realized that the image was infact clear, I just had to zoom in. duh.. thank you both michael Link to comment Share on other sites More sharing options...
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