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Why when I render a large image, the quality is gone


Michael Earley
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I am trying to render a wireframe at 80cm.. which comes out to 9449 x 7087 pixels. According to the help I can go up to 10,000x10,000. I get a error that I cannot make the bitmap or something like that. At autodesk they say to blow up the image and make quadrants and put them together in post.

If I make the image (png) at 800 x 600 it is very clear, when I make it larger it is only dots.

any ideas?

thank you

Michael

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it may be that the resolution of the textures you applying initally are large enough to be rendered out at such a hi resolution.

 

i've read before that texture should be twice the size of the size they will be rendered out at. so if a wall is textured with a single brick map, and the wall is say 250pixels wide in the render, the texture map should be 500pixel.

 

post some examples so we can have a better look.

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