qwarto Posted July 30, 2005 Share Posted July 30, 2005 can anyone guide me on what is the best approach on modelling a kitchen sink. as a new user of max i dont know how to start. i attached an image of what i was trying to model. ny suggestions guys? Link to comment Share on other sites More sharing options...
manta Posted July 30, 2005 Share Posted July 30, 2005 Well there are many ways to do the same thing, here is how I just did it , took two minutes... create a box , very thin like the perimeter of the sink, give it enough segments, like 30w x 30L, right click, convert to editable poly, click the poly button, now select your polys a little smaller than the sink, now use the move tool, and pull the polys down to whatever depth you want, repeat same steps for the smaller sink, add a meshsmooth modifier, thats it... Link to comment Share on other sites More sharing options...
qwarto Posted August 1, 2005 Author Share Posted August 1, 2005 thanks william...sorry for late reply.. Link to comment Share on other sites More sharing options...
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